Fortenk, Time Collector
Small fey humanoid, gnome
Level 8 Lurker XP 350
| HP 68; Bloodied 34 | Initiative +9 |
| AC 22, Fortitude 18, Reflex 21, Will 20 | Perception+9 |
| Speed 7 | Low-light vision |
| Immune slowed | |
Standard Actions
(⚔) Steal Time ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. Will
Hit: 2d6 + 7 damage, and the target loses its minor action on its next turn. If it is Fortenk's turn, he can take an extra move action this turn.
ᗕ Step out of Time ✦ Recharge when Fortenk uses steal time
Attack: Close burst 1 (enemies in the burst); +11 vs. Will
Hit: 1d6 + 4 damage, and the target is slowed until the end of Fortenk's next turn.
Effect: Fortenk is removed from play until the start of his next turn, when he reappears in an unoccupied space within 3 squares of the square he last occupied. When he reappears, his attacks deal 2d6 extra damage until the end of his next turn.
Triggered Actions
Time Fades Away (illusion) ✦ Encounter
Trigger: An enemy damages Fortenk.
Effect (Immediate Reaction): Close burst 2 (creatures in the burst). The target is removed from play until the end of its next turn, when it reappears in an unoccupied space of its choice within 3 squares of the square it last occupied. Then Fortenk becomes invisible until he hits or misses with an attack or until the end of his next turn.
Str 10 (+4) Dex 12 (+5) Wis 10 (+4)
Con 14 (+6) Int 20 (+9) Cha 18 (+8)
Alignment Unaligned Languages Common, Elven
Equipment: leather armor , rod implement .
Published in Dungeon Magazine 190.