Ruin Scarab Regulator
Small natural beast
Level 15 Controller (Leader) XP 1200
| HP 145; Bloodied 72 | Initiative +12 |
| AC 29, Fortitude 26, Reflex 27, Will 28 | Perception+12 |
| Speed 6, burrow 4, climb 6 | Darkvision |
Traits
☼ Overseer ✦ Aura 5
While in the aura, allies don't grant combat advantage by being flanked.
Unstoppable
The scarab ignores difficult terrain.
Standard Actions
(➶) Static Screen (psychic) ✦ At-Will
Attack: Ranged 5 (one creature); +18 vs. Will
Hit: 3d10 + 6 psychic damage, and the scarab slides the target up to 2 squares.
➶ Lifting the Veil (psychic) ✦ Recharge if the attack misses
Attack: Ranged 5 (one creature); +18 vs. Will
Hit: 3d10 + 13 psychic damage, and the target is dominated (save ends). While in the scarab's overseer aura, the target takes a -2 penalty to saving throws against this effect.
ᗕ Sensory Deprivation (psychic) ✦ At-Will
Attack: Close burst 1 (enemies in the burst); +18 vs. Fortitude
Hit: 2d6 + 5 psychic damage, and the target is blinded and deafened until the end of the scarab's next turn.
Over the Edge ✦ Recharge when first bloodied
Effect: One ally within 5 squares of the scarab can charge or make a basic attack as a free action.
Str 14 (+9) Dex 20 (+12) Wis 20 (+12)
Con 17 (+10) Int 8 (+6) Cha 23 (+13)
Alignment Unaligned Languages -
Published in Dungeon Magazine 191.