Ruin Scarab Regulator - Monsters

Ruin Scarab Regulator
Small natural beast
Level 15 Controller (Leader) XP 1200

HP 145; Bloodied 72Initiative +12
AC 29, Fortitude 26, Reflex 27, Will 28Perception+12
Speed 6, burrow 4, climb 6Darkvision

Traits

OverseerAura 5

While in the aura, allies don't grant combat advantage by being flanked.

Unstoppable

The scarab ignores difficult terrain.

Standard Actions

(➶) Static Screen (psychic) ✦ At-Will

Attack: Ranged 5 (one creature); +18 vs. Will

Hit: 3d10 + 6 psychic damage, and the scarab slides the target up to 2 squares.

Lifting the Veil (psychic) ✦ Recharge if the attack misses

Attack: Ranged 5 (one creature); +18 vs. Will

Hit: 3d10 + 13 psychic damage, and the target is dominated (save ends). While in the scarab's overseer aura, the target takes a -2 penalty to saving throws against this effect.

Sensory Deprivation (psychic) ✦ At-Will

Attack: Close burst 1 (enemies in the burst); +18 vs. Fortitude

Hit: 2d6 + 5 psychic damage, and the target is blinded and deafened until the end of the scarab's next turn.

Over the EdgeRecharge when first bloodied

Effect: One ally within 5 squares of the scarab can charge or make a basic attack as a free action.

Str 14 (+9)                Dex 20 (+12)                Wis 20 (+12)
Con 17 (+10)                Int 8 (+6)                Cha 23 (+13)

Alignment Unaligned        Languages -

Published in Dungeon Magazine 191.