Soman Galt - Monsters

Soman Galt
Medium natural humanoid, dwarf
Level 6 Controller XP 250

HP 74; Bloodied 37Initiative +5
AC 20, Fortitude 19, Reflex 19, Will 17Perception+2
Speed 5 (7 while bloodied)Low-light vision

Traits

Dissonant GibberishAura 5

While Galt is bloodied, enemies in the aura have vulnerable 5 psychic and take a -2 penalty to saving throws.

Standard Actions

(⚔) Whipping Warhammer (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +11 vs. AC

Hit: 1d8 + 5 damage.

Effect: Galt can slide the target 1 square.

Transmute the Unwilling (psychic) ✦ At-Will

Attack: Ranged 5 (one creature); +9 vs. Fortitude

Hit: 2d8 + 5 psychic damage, and the target is slowed (save ends).

Miss: The target is slowed until the end of its next turn.

Weave Nightmares (illusion, psychic) ✦ Encounter

Attack: Close burst 2 (enemies in the burst); +9 vs. Will

Hit: 3d6 + 4 psychic damage, and the target is dazed (save ends).

Miss: Half damage, and the target is dazed until the end of its next turn.

Move Actions

Twist Space (teleportation) ✦ Encounter

Effect: Galt teleports up to 3 squares. He can teleport into the space of another creature. If he does so, that creature teleports to the space that Galt just left and grants combat advantage until the end of its next turn.

Skills Bluff +10, Stealth +10
Str 14 (+5)                Dex 15 (+5)                Wis 9 (+2)
Con 18 (+7)                Int 19 (+7)                Cha 15 (+5)

Alignment Unaligned or chaotic evil        Languages Common, Dwarven, Deep Speech
Equipment: warhammer .

Published in Neverwinter Campaign Setting, page(s) 90.