Grell Strangler - Monsters

Grell Strangler
Medium aberrant magical beast (blind)
Level 4 Skirmisher XP 175

HP 55; Bloodied 27Initiative +7
AC 18, Fortitude 17, Reflex 16, Will 14Perception+8
Speed 1 (clumsy), fly 6 (hover)Blindsight 12

Traits

Combat Advantage

The grell deals 1d6 extra damage against any creature granting combat advantage to it.

Standard Actions

(⚔) Tentacle Lash (poison) ✦ At-Will

Attack: Melee 2 (one creature); +9 vs. AC

Hit: 1d6 + 7 damage, and the target grants combat advantage until the end of the grell's next turn.

Grasping TentaclesRecharge when the grell has no creature grabbed

Effect: The grell can shift 1 square before the attack.

Attack: Melee 2 (one creature); +7 vs. Fortitude

Hit: 1d6 + 4 damage, and the target is grabbed (escape DC 16). The grell can shift 1 square and then pull the target up to 2 squares. Until the grab ends, the target takes ongoing 5 damage and cannot make opportunity attacks.

Move Actions

Haul AwayAt-Will

Requirement: The grell must have a Medium or smaller creature grabbed.

Effect: The grell shifts up to half its speed, pulling the grabbed creature to a square adjacent to it.

Skills Stealth +10
Str 18 (+6)                Dex 17 (+5)                Wis 12 (+3)
Con 15 (+4)                Int 11 (+2)                Cha 8 (+1)

Alignment Evil        Languages Deep Speech

Published in Neverwinter Campaign Setting, page(s) 94, Dungeon Magazine 195.