Nothic Mindwarp - Monsters

Nothic Mindwarp
Medium aberrant humanoid
Level 3 Lurker XP 150

HP 42; Bloodied 21Initiative +8
AC 17, Fortitude 16, Reflex 15, Will 13Perception+2
Speed 6Darkvision, truesight 10

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 2d6 + 4 damage.

Warping Gaze (illusion, psychic) ✦ Recharge when the power misses

Attack: Ranged 5 (one creature); +6 vs. Will

Hit: 2d6 + 4 psychic damage, and the target grants combat advantage (save ends). Until this effect ends, the nothic is invisible to every enemy but the target, and its claw deals 1d6 extra damage to the target. When this effect ends, this power recharges.

Miss: The nothic has partial concealment until the end of its next turn.

Forbidding Glare (fear, psychic) ✦ Encounter

Attack: Close burst 2 (enemies in the burst); +6 vs. Will

Hit: 1d8 + 4 psychic damage, and the nothic pushes the target up to 2 squares.

Miss: Half damage, and the nothic can push the target 1 square.

Skills Stealth +9
Str 16 (+4)                Dex 16 (+4)                Wis 12 (+2)
Con 18 (+5)                Int 8 (0)                Cha 9 (0)

Alignment Unaligned        Languages Deep Speech
Update (4/18/2012)
Updated in March 2012.

Published in Neverwinter Campaign Setting, page(s) 95, Dungeon Magazine 193, Dungeon Magazine 195.