Hellfire Warlock
Medium natural humanoid, human
Level 4 Artillery XP 175
| HP 48; Bloodied 24 | Initiative +5 |
| AC 18, Fortitude 17, Reflex 15, Will 16 | Perception+3 |
| Speed 6 | |
Traits
Hellfire Affinity
The warlock has a +2 bonus to all defenses against attacks made by creatures taking ongoing fire damage.
Standard Actions
(⚔) Dagger (fire, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d4 + 5 damage, and ongoing 5 fire damage (save ends).
(➶) Hellfire (fire, implement) ✦ At-Will
Attack: Ranged 10 (one creature); +9 vs. Reflex
Hit: 1d6 + 4 fire damage, and ongoing 5 fire damage (save ends).
ᗕ Concussive Inferno (fire, force, implement) ✦ Encounter
Attack: Close burst 2 (enemies in the burst); +7 vs. Fortitude
Hit: 2d6 + 2 fire and force damage, and the warlock pushes the target up to 2 squares and knocks it prone.
Miss: Half damage, and the warlock pushes the target up to 2 squares.
Move Actions
Ride the Fire (teleportation) ✦ Recharge ⚄ ⚅
Effect: The warlock teleports, swapping positions with a creature within 10 squares of it that is taking ongoing fire damage.
Skills Intimidate +11, Stealth +10
Str 15 (+4) Dex 16 (+5) Wis 12 (+3)
Con 18 (+6) Int 17 (+5) Cha 18 (+6)
Alignment Evil Languages Common
Equipment: robes, dagger , rod implement .
Published in Neverwinter Campaign Setting, page(s) 103, Dungeon Magazine 193.