Plaguechanged Mind Flayer
Medium aberrant humanoid
Level 8 Controller (Leader) XP 350
| HP 82; Bloodied 41 | Initiative +5 |
| AC 24, Fortitude 18, Reflex 22, Will 20 | Perception+6 |
| Speed 7 | Darkvision |
Standard Actions
(⚔) Tentacles ✦ At-Will
Requirement: The mind flayer must not have a creature grabbed.
Attack: Melee 1 (one creature); +11 vs. Reflex. This attack automatically hits a dazed or stunned target.
Hit: 2d8 + 7 damage, and the mind flayer grabs the target (escape DC 16).
⚔ Enthrall Brain (charm) ✦ At-Will
Attack: Melee 1 (one creature grabbed by the mind flayer); +11 vs. Fortitude
Hit: 3d10 + 4 damage, and the target is dazed until it is no longer grabbed by the mind flayer.
Special: If this attack drops the target below 1 hit point, the target stands up, regains hit points equal to its bloodied value, and is dominated until the mind flayer dies. At that point, the target drops to 0 hit points.
ᗕ Psychotic Blast (charm, psychic) ✦ Recharge ⚅
Attack: Close blast 5 (enemies in the blast); +11 vs. Will
Hit: 2d6 + 5 psychic damage, and the target makes a basic attack against its nearest ally as a free action.
Miss: Half damage.
Skills Arcana +14, Insight +11
Str 12 (+5) Dex 12 (+5) Wis 14 (+6)
Con 10 (+4) Int 20 (+9) Cha 17 (+7)
Alignment Chaotic Evil Languages Deep Speech, telepathy 20
Published in Neverwinter Campaign Setting, page(s) 130, Dungeon Magazine 214.