Plaguechanged Elder Brain - Monsters

Plaguechanged Elder Brain
Large aberrant magical beast (blind)
Level 9 Elite Controller XP 800

HP 200; Bloodied 100Initiative +11
AC 24, Fortitude 19, Reflex 20, Will 26Perception+7
Speed 1Blindsight 20
Immune blinded, gaze effects; Resist 10 psychic
Saving Throws +2; Action Points 1

Traits

Numbing Static (psychic) ✦ Aura 3

Creatures gain no benefit from psychic resistance while in the aura. While the elder brain is bloodied, any creature that ends its turn in the aura takes 5 psychic damage.

Potent Telepathy

The elder brain can communicate telepathically with other creatures within 20 squares of it, even if it does not have line of effect to those creatures.

Standard Actions

(⚔) Tentacle Mind Warp (teleportation) ✦ At-Will

Attack: Melee 3 (one creature); +14 vs. AC

Hit: 2d8 + 8 damage, and the elder brain teleports the target up to 2 squares.

Turbulent Psychopathy (psychic) ✦ Recharge ⚄ ⚅

Attack: Close burst 3 (enemies in the burst); +12 vs. Will

Hit: 2d8 + 5 psychic damage, and the target is dazed (save ends).

Miss: Half damage.

Move Actions

Bend Space (teleportation) ✦ At-Will

Effect: The elder brain teleports up to 5 squares.

Minor Actions

Maddening Projection (psychic) ✦ At-Will

Attack: Ranged 5 (one or two creatures); +12 vs. Will

Hit: 1d8 + 3 psychic damage, and the target gains vulnerable 5 psychic until the end of the elder brain's next turn.

Triggered Actions

Spatial ReflectionAt-Will

Trigger: An enemy subjects the elder brain to forced movement.

Effect (Immediate Interrupt): The elder brain negates the forced movement against itself and subjects the triggering enemy to it instead.

Skills Arcana +15, Bluff +14, Diplomacy +14, Dungeoneering +12
Str 8 (+3)                Dex 10 (+4)                Wis 16 (+7)
Con 20 (+9)                Int 22 (+10)                Cha 20 (+9)

Alignment Chaotic Evil        Languages Deep Speech, telepathy 20

Published in Neverwinter Campaign Setting, page(s) 130.