Plaguechanged Elder Brain
Large aberrant magical beast (blind)
Level 9 Elite Controller XP 800
| HP 200; Bloodied 100 | Initiative +11 |
| AC 24, Fortitude 19, Reflex 20, Will 26 | Perception+7 |
| Speed 1 | Blindsight 20 |
| Immune blinded, gaze effects; Resist 10 psychic | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Numbing Static (psychic) ✦ Aura 3
Creatures gain no benefit from psychic resistance while in the aura. While the elder brain is bloodied, any creature that ends its turn in the aura takes 5 psychic damage.
Potent Telepathy
The elder brain can communicate telepathically with other creatures within 20 squares of it, even if it does not have line of effect to those creatures.
Standard Actions
(⚔) Tentacle Mind Warp (teleportation) ✦ At-Will
Attack: Melee 3 (one creature); +14 vs. AC
Hit: 2d8 + 8 damage, and the elder brain teleports the target up to 2 squares.
ᗕ Turbulent Psychopathy (psychic) ✦ Recharge ⚄ ⚅
Attack: Close burst 3 (enemies in the burst); +12 vs. Will
Hit: 2d8 + 5 psychic damage, and the target is dazed (save ends).
Miss: Half damage.
Move Actions
Bend Space (teleportation) ✦ At-Will
Effect: The elder brain teleports up to 5 squares.
Minor Actions
➶ Maddening Projection (psychic) ✦ At-Will
Attack: Ranged 5 (one or two creatures); +12 vs. Will
Hit: 1d8 + 3 psychic damage, and the target gains vulnerable 5 psychic until the end of the elder brain's next turn.
Triggered Actions
Spatial Reflection ✦ At-Will
Trigger: An enemy subjects the elder brain to forced movement.
Effect (Immediate Interrupt): The elder brain negates the forced movement against itself and subjects the triggering enemy to it instead.
Skills Arcana +15, Bluff +14, Diplomacy +14, Dungeoneering +12
Str 8 (+3) Dex 10 (+4) Wis 16 (+7)
Con 20 (+9) Int 22 (+10) Cha 20 (+9)
Alignment Chaotic Evil Languages Deep Speech, telepathy 20
Published in Neverwinter Campaign Setting, page(s) 130.