Drow Spellspinner
Medium fey humanoid, drow
Level 8 Artillery XP 350
| HP 64; Bloodied 32 | Initiative +6 |
| AC 22, Fortitude 18, Reflex 21, Will 21 | Perception+5 |
| Speed 6 | Darkvision |
Standard Actions
(⚔) Spellshock Rod (implement, lightning) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d8 + 7 lightning damage, and the drow pushes the target up to 2 squares.
(➶) Dark Bolt (implement, lightning, necrotic) ✦ At-Will
Attack: Ranged 20 (one creature); +13 vs. Reflex
Hit: 2d8 + 2 lightning damage, and ongoing 5 necrotic damage (save ends).
ᗕ Lightning Web (implement, lightning) ✦ Encounter
Attack: Close blast 5 (creatures in the blast); +11 vs. Reflex
Hit: The target is immobilized and takes ongoing 10 lightning damage (save ends both).
Miss: The target is slowed and takes ongoing 5 lightning damage (save ends both).
Move Actions
Levitate ✦ Encounter
Effect: The drow flies up to 4 squares vertically and hovers there until the end of its next turn. When the levitation ends, the drow descends safely to the ground, without taking falling damage.
Sustain Move: The levitation persists until the end of the drow's next turn, and it can fly up to 3 squares vertically and 1 square horizontally.
Skills Arcana +12, Dungeoneering +10, Stealth +11
Str 10 (+4) Dex 15 (+6) Wis 13 (+5)
Con 10 (+4) Int 17 (+7) Cha 16 (+7)
Alignment Evil Languages Common, Elven
Equipment: robes, rod implement .
Published in Neverwinter Campaign Setting, page(s) 134, Halls of Undermountain, page(s) 93, Dungeon Magazine 206.