Sir Oakley - Monsters

Sir Oakley
Medium natural humanoid, human
Level 10 Solo Soldier XP 2500

HP 404; Bloodied 202Initiative +5
AC 27, Fortitude 25, Reflex 21, Will 23Perception+6
Speed 5
Saving Throws +5; Action Points 2

Standard Actions

(⚔) Valiant Strike (weapon) ✦ At-Will

Attack: Melee 1 (one, two, or three creatures); +15 vs. AC

Hit: 2d10 + 6 damage.

Holy Smite (radiant, weapon) ✦ Recharge ⚄ ⚅

Attack: Close burst 2 (enemies in the burst); +13 vs. AC

Hit: 2d10 + 8 radiant damage, and the target is dazed until the end of Sir Oakley's next turn.

Minor Actions

Angelic Assault (radiant) ✦ At-Will 1/round

Attack: Close burst 10 (one creature in the burst); +11 vs. Fortitude

Hit: 2d10 + 8 radiant damage, and Sir Oakley pulls the target up to 3 squares.

Triggered Actions

Bound to the Deck3/Encounter

Trigger: Sir Oakley rolls initiative or his hit point total first drops to 269 or 134.

Effect (No Action): Sir Oakley draws a new card from among the cards in his possession and uses the power associated with that card.

Divine Vengeance (radiant) ✦ At-Will

Trigger: A creature adjacent to Sir Oakley shifts or makes an attack roll that doesn't include him as a target.

Effect (No Action): The triggering creature takes 10 radiant damage.

Skills Diplomacy +12, Religion +10
Str 18 (+9)                Dex 10 (+5)                Wis 12 (+6)
Con 13 (+6)                Int 11 (+5)                Cha 14 (+7)

Alignment Lawful Good        Languages Common, Draconic
Equipment: bastard sword , heavy shield , plate armor .

Published in Madness at Gardmore Abbey, page(s) 2-20.