Sir Oakley
Medium natural humanoid, human
Level 10 Solo Soldier XP 2500
| HP 404; Bloodied 202 | Initiative +5 |
| AC 27, Fortitude 25, Reflex 21, Will 23 | Perception+6 |
| Speed 5 | |
| Saving Throws +5; Action Points 2 | |
Standard Actions
(⚔) Valiant Strike (weapon) ✦ At-Will
Attack: Melee 1 (one, two, or three creatures); +15 vs. AC
Hit: 2d10 + 6 damage.
ᗕ Holy Smite (radiant, weapon) ✦ Recharge ⚄ ⚅
Attack: Close burst 2 (enemies in the burst); +13 vs. AC
Hit: 2d10 + 8 radiant damage, and the target is dazed until the end of Sir Oakley's next turn.
Minor Actions
ᗕ Angelic Assault (radiant) ✦ At-Will 1/round
Attack: Close burst 10 (one creature in the burst); +11 vs. Fortitude
Hit: 2d10 + 8 radiant damage, and Sir Oakley pulls the target up to 3 squares.
Triggered Actions
Bound to the Deck ✦ 3/Encounter
Trigger: Sir Oakley rolls initiative or his hit point total first drops to 269 or 134.
Effect (No Action): Sir Oakley draws a new card from among the cards in his possession and uses the power associated with that card.
Divine Vengeance (radiant) ✦ At-Will
Trigger: A creature adjacent to Sir Oakley shifts or makes an attack roll that doesn't include him as a target.
Effect (No Action): The triggering creature takes 10 radiant damage.
Skills Diplomacy +12, Religion +10
Str 18 (+9) Dex 10 (+5) Wis 12 (+6)
Con 13 (+6) Int 11 (+5) Cha 14 (+7)
Alignment Lawful Good Languages Common, Draconic
Equipment: bastard sword , heavy shield , plate armor .
Published in Madness at Gardmore Abbey, page(s) 2-20.