Kurik - Monsters

Kurik
Medium natural humanoid, dwarf
Level 8 Controller XP 350

HP 89; Bloodied 44Initiative +4
AC 22, Fortitude 20, Reflex 18, Will 21Perception+9
Speed 5Low-light vision

Standard Actions

(⚔) Mace (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 7 damage.

Divine Wrath ✦ Recharge ⚄ ⚅

Attack: Close burst 1 (enemies in the burst); +13 vs. AC

Hit: 2d6 + 5 damage, and the target is dazed (save ends).

Frightful Presence (fear) ✦ Encounter

Attack: Close burst 3 (enemies in the burst); +11 vs. Will

Hit: The target is stunned until the end of Kurik's next turn.

Minor Actions

Healing Word (healing) ✦ Encounter

Effect: One ally within 5 squares of Kurik can spend a healing surge.

Skills Religion +11
Str 14 (+6)                Dex 11 (+4)                Wis 20 (+9)
Con 17 (+7)                Int 14 (+6)                Cha 16 (+7)

Alignment Evil        Languages Common, Dwarven
Equipment: chainmail , light shield , mace .

Published in Madness at Gardmore Abbey, page(s) 2-24.