Mummified Girallon - Monsters

Mummified Girallon
Large natural beast (undead)
Level 10 Solo Brute XP 2500

HP 520; Bloodied 260Initiative +10
AC 22, Fortitude 24, Reflex 22, Will 20Perception+8
Speed 7, climb 5Darkvision
Immune disease; Resist 10 necrotic, 10 poison
Saving Throws +5; Action Points 2

Traits

Threatening ClawsAura 1

Enemies within the aura grant combat advantage to the girallon.

Flammable Corpus

Whenever the girallon takes fire damage, it also takes ongoing 5 fire damage (save ends).

Single-Minded

When an effect would stun or dominate the girallon, the girallon is instead dazed.

Standard Actions

(⚔) Rotting Claw (necrotic) ✦ At-Will

Attack: Melee 2 (one creature); +15 vs. AC

Hit: 3d8 + 9 necrotic damage, and the target can't regain hit points until the end of the girallon's next turn.

Brutal Grasp (necrotic) ✦ At-Will

Attack: Melee 2 (one creature); +15 vs. AC

Hit: 2d8 + 4 necrotic damage, the girallon grabs the target (escape DC 18), and the target takes ongoing 5 necrotic damage until it escapes the grab.

Sustain Minor: The girallon sustains the grab.

Bestial FuryAt-Will

Effect: The girallon uses rotting claw once or twice, and uses brutal grasp against a different target.

Move Actions

Heedless AdvanceAt-Will

Effect: The girallon moves up to its speed and gains resist 10 to all damage from opportunity attacks until the end of the current turn.

Minor Actions

TossAt-Will

Effect: One creature grabbed by the girallon is pushed up to 4 squares, takes 1d10 + 5 damage and falls prone, and is no longer grabbed by the girallon.

Skills Athletics +17, Intimidate +10
Str 24 (+12)                Dex 20 (+10)                Wis 16 (+8)
Con 20 (+10)                Int 8 (+4)                Cha 11 (+5)

Alignment Unaligned        Languages understands Common

Published in Dungeon Magazine 192.