Sir Michael Everdawn
Medium natural humanoid, human
Level 2 Defender-
| HP 35; Bloodied 17; Healing Surges 11; Surge Value 8 | Initiative +1 |
| AC 21, Fortitude 18, Reflex 14, Will 16 | Perception+2 |
| Speed 5 | |
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 5 damage, and Michael marks the target until the end of his next turn.
⚔ Tide of Iron (weapon) ✦ At-Will
Requirement: Michael must be using a shield.
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 5 damage, and Michael can push the target 1 square, and then shift 1 square into the space the target last occupied.
Minor Actions
ᗕ Glowering Threat ✦ Encounter
Effect: Close burst 2 (enemies in the burst). Until the end of Michael's next turn, each target takes a -5 penalty to attack rolls against any creature other than Michael.
Triggered Actions
Heroic Effort ✦ Encounter
Trigger: Michael misses with an attack or fails a saving throw.
Effect (No Action): Michael gains a +4 bonus to the attack roll or saving throw.
Power Strike ✦ Encounter
Trigger: Michael hits an enemy with longsword.
Effect (No Action): The triggering attack deals 1d8 extra damage.
Skills Athletics +10, Endurance +8, Intimidate +8
Str 18 (+5) Dex 11 (+1) Wis 12 (+2)
Con 14 (+3) Int 8 (0) Cha 14 (+3)
Alignment Good Languages Common, Giant
Equipment: adventurer's kit , heavy shield , longsword , plate armor .
Published in Mordenkainen's Magnificent Emporium, page(s) 141.