Ravenous Champion - Monsters

Ravenous Champion
Medium natural humanoid
Level 13 Elite Soldier XP 1600

HP 252; Bloodied 126Initiative +11
AC 29, Fortitude 27, Reflex 24, Will 23Perception+8
Speed 7
Immune immobilized, slowed; Resist 10 necrotic
Saving Throws +2; Action Points 1

Traits

Defiling Aura (necrotic) ✦ Aura 1

Any living creature that ends its turn in the aura takes 10 necrotic damage.

Defiler's Grasp (necrotic)

The champion deals 1d10 extra necrotic damage on attacks made against immobilized or prone creatures.

Standard Actions

(⚔) Longsword (weapon) ✦ At-Will

Attack: Melee 1 (one or two creatures); +18 vs. AC

Hit: 4d8 + 3 damage.

Defiler's Mark (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 4d8 + 3 damage, and the target is slowed until the end of the champion's next turn.

Effect: The target is marked by the champion until the end of the champion's next turn. A creature marked by the champion also has vulnerable 10 necrotic.

Triggered Actions

Champion's Rebuke (teleportation) ✦ At-Will

Trigger: A creature marked by the champion and within 3 squares of it uses an attack power that does not include the champion as a target.

Effect (Opportunity Action): The champion teleports up to 3 squares to a square adjacent to the triggering creature and uses longsword against it.

Ravenous Defiling (necrotic) ✦ Recharge when first bloodied

Trigger: The champion misses an enemy with an attack.

Effect (Free Action): Enemies within 3 squares of the champion take 15 necrotic damage, and the champion rerolls the triggering attack roll.

Special: At the start of any of its turns, the champion can lose 30 hit points to recharge this power.

Str 23 (+12)                Dex 16 (+9)                Wis 14 (+8)
Con 14 (+8)                Int 14 (+8)                Cha 10 (+6)

Alignment Chaotic Evil        Languages Common
Equipment: longsword .

Published in Dungeon Magazine 193.