Iron Circle Enforcer - Monsters

Iron Circle Enforcer
Medium natural humanoid, human
Level 2 Elite Brute XP 250

HP 88; Bloodied 44Initiative +2
AC 14, Fortitude 15, Reflex 14, Will 13Perception+1
Speed 5
Saving Throws +2; Action Points 1

Standard Actions

(⚔) Heavy Flail (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +7 vs. AC

Hit: 2d6 + 6 damage.

Flail Sweep (weapon) ✦ Recharge when first bloodied

Attack: Close burst 1 (creatures in the burst); +5 vs. Fortitude

Hit: 3d6 + 6 damage, and the target falls prone.

Triggered Actions

Smash Back (weapon) ✦ At-Will

Trigger: An enemy hits the enforcer with a melee attack.

Attack (Immediate Reaction): Melee 1 (the triggering enemy); +7 vs. AC

Hit: 2d6 + 6 damage, and the enforcer gains a +2 bonus to attack rolls against the target until the end of its next turn.

Skills Athletics +10, Intimidate +7
Str 18 (+5)                Dex 12 (+2)                Wis 10 (+1)
Con 14 (+3)                Int 11 (+1)                Cha 13 (+2)

Alignment Evil        Languages Common
Equipment: black surcoat embroidered with a red-trimmed gray circle, chainmail , heavy flail .

Published in Dungeon Master's Kit.