Iron Circle Enforcer
Medium natural humanoid, human
Level 2 Elite Brute XP 250
| HP 88; Bloodied 44 | Initiative +2 |
| AC 14, Fortitude 15, Reflex 14, Will 13 | Perception+1 |
| Speed 5 | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Heavy Flail (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 2d6 + 6 damage.
ᗕ Flail Sweep (weapon) ✦ Recharge when first bloodied
Attack: Close burst 1 (creatures in the burst); +5 vs. Fortitude
Hit: 3d6 + 6 damage, and the target falls prone.
Triggered Actions
⚔ Smash Back (weapon) ✦ At-Will
Trigger: An enemy hits the enforcer with a melee attack.
Attack (Immediate Reaction): Melee 1 (the triggering enemy); +7 vs. AC
Hit: 2d6 + 6 damage, and the enforcer gains a +2 bonus to attack rolls against the target until the end of its next turn.
Skills Athletics +10, Intimidate +7
Str 18 (+5) Dex 12 (+2) Wis 10 (+1)
Con 14 (+3) Int 11 (+1) Cha 13 (+2)
Alignment Evil Languages Common
Equipment: black surcoat embroidered with a red-trimmed gray circle, chainmail , heavy flail .
Published in Dungeon Master's Kit.