Nazin Redthorn - Monsters

Nazin Redthorn
Medium natural humanoid, human
Level 5 Elite Soldier (Leader) XP 400

HP 126; Bloodied 63Initiative +4
AC 21, Fortitude 19, Reflex 16, Will 17Perception+3
Speed 5
Saving Throws +2; Action Points 1

Standard Actions

(⚔) Triple-Headed Flail (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 1d10 + 5 damage.

Wolf Pack Tactics (weapon) ✦ At-Will

Effect: Before the attack, one ally adjacent to Nazin or the target shifts 1 square as a free action.

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 1d10 + 5 damage.

Warlord's Strike (weapon) ✦ Recharge ⚄ ⚅

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 2d10 + 5 damage, and an ally within 5 squares of Nazin gains a +4 bonus to damage rolls against the target until the end of Nazin's next turn.

Infernal Flames (fire, healing) ✦ Recharge when first bloodied

Attack: Close burst 5 (enemies in the burst); +8 vs. Reflex

Hit: 2d6 + 5 fire damage, and the target is dazed (save ends).

Effect: Each ally in the burst regains 10 hit points.

Triggered Actions

Tripping Flail (weapon) ✦ At-Will

Trigger: An enemy misses Nazin with an attack.

Attack (Immediate Reaction): Melee 1 (the triggering enemy); +8 vs. Fortitude

Hit: 1d10 + 6 damage, and the target falls prone.

Skills Athletics +12, Intimidate +9
Str 20 (+7)                Dex 10 (+2)                Wis 13 (+3)
Con 15 (+4)                Int 15 (+4)                Cha 16 (+5)

Alignment Evil        Languages Common, Giant, Supernal
Equipment: black surcoat embroidered with a red- and gold-trimmed gray circle, heavy shield , scale armor , triple-headed flail .

Published in Dungeon Master's Kit.