Iron Circle Guard
Medium natural humanoid, human
Level 3 Soldier XP 150
| HP 47; Bloodied 23 | Initiative +5 |
| AC 19, Fortitude 16, Reflex 15, Will 14 | Perception+6 |
| Speed 5 | |
Standard Actions
(⚔) Halberd (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +8 vs. AC
Hit: 1d10 + 5 damage.
Effect: The target is marked until the end of the guard's next turn.
⚔ Powerful Strike (weapon) ✦ Recharge ⚄ ⚅
Attack: Melee 2 (one creature); +8 vs. AC
Hit: 1d10 + 5 damage, and the target falls prone.
➶ Crossbow (weapon) ✦ At-Will
Attack: Ranged 15/30 (one creature); +8 vs. AC
Hit: 1d8 + 5 damage.
Triggered Actions
⚔ I'm Still Here (weapon) ✦ At-Will
Trigger: An enemy marked by the guard makes an attack that doesn't include the guard as a target.
Effect (Immediate Interrupt): The guard makes a melee basic attack against the triggering enemy.
Skills Streetwise +7
Str 16 (+4) Dex 14 (+3) Wis 11 (+1)
Con 15 (+3) Int 10 (+1) Cha 12 (+2)
Alignment Evil Languages Common
Equipment: black cloak embroidered with a gray circle, chainmail , crossbow , crossbow bolt x20, halberd .
Published in Dungeon Master's Kit.