Verus Polston - Monsters

Verus Polston
Small natural humanoid, halfling
Level 10 Skirmisher XP 500

HP 102; Bloodied 51Initiative +13
AC 24, Fortitude 20, Reflex 25, Will 22Perception+8
Speed 6
Saving Throws +5 against fear effects

Traits

Combat Advantage

Verus's melee and ranged attacks deal 2d6 extra damage to targets he has combat advantage against.

Nimble Reaction

Verus gains a +2 bonus to AC against opportunity attacks.

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d4 + 9 damage, and Verus can shift 1 square.

(➶) Shuriken (weapon) ✦ At-Will

Attack: Ranged 12 (one creature); +15 vs. AC

Hit: 2d6 + 6 damage, and Verus can shift 1 square.

Flying Blades (weapon) ✦ Encounter

Attack: Close blast 3 (enemies in the blast); +15 vs. AC

Hit: 2d8 + 6 damage, and the target grants combat advantage until the end of Verus's next turn.

Miss: Half damage.

Move Actions

Tumbling EscapeRecharge when first bloodied

Effect: Verus shifts up to his speed.

Triggered Actions

Second ChanceEncounter

Trigger: An enemy hits Verus with an attack.

Effect (Immediate Interrupt): The triggering enemy rerolls the attack roll and must use the second result.

Skills Acrobatics +18, Athletics +10, Thievery +18
Str 11 (+5)                Dex 22 (+11)                Wis 17 (+8)
Con 14 (+7)                Int 12 (+6)                Cha 15 (+7)

Alignment Unaligned        Languages Common
Equipment: dagger x4, leather armor , shuriken x5.

Published in Dungeon Magazine 194.