Richard Lesterson
Medium natural humanoid, human
Level 9 Controller XP 400
| HP 92; Bloodied 46 | Initiative +7 |
| AC 23, Fortitude 20, Reflex 22, Will 21 | Perception+3 |
| Speed 6 | |
Standard Actions
(⚔) Dagger (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +14 vs. AC
Hit: 2d4 + 7 damage.
(➶) Hellfire (fire, implement) ✦ At-Will
Attack: Ranged 10 (one creature); +12 vs. Reflex
Hit: 2d8 + 8 fire damage, and Richard can slide the target up to 3 squares.
✻ Infernal Conflagration (fire, implement, zone) ✦ Encounter
Attack: Area burst burst 1 within 10 (creatures in the burst); +12 vs. Reflex
Hit: 4d6 + 3 fire damage.
Miss: Half damage.
Effect: The burst creates a zone that lasts until the end of Richard's next turn. Any creature that starts its turn in the zone takes 5 fire damage.
Sustain Minor: The zone persists until the end of Richard's next turn. Roll a d6. On a 6, the burst size increases by 1.
Move Actions
Brimstone Escape (teleportation, zone) ✦ Encounter
Effect: Close burst 1. The burst creates a lightly obscured zone that lasts until the end of Richard's next turn. He then teleports up to 8 squares.
Skills Arcana +14, Bluff +11, History +14
Str 9 (+3) Dex 16 (+7) Wis 8 (+3)
Con 12 (+5) Int 20 (+9) Cha 14 (+6)
Alignment Unaligned Languages Common
Equipment: dagger , robes.
Published in Dungeon Magazine 194.