Death Mold Zombie
Medium natural humanoid (undead)
Level 12 Brute XP 700
| HP 147; Bloodied 73 | Initiative +7 |
| AC 24, Fortitude 25, Reflex 21, Will 22 | Perception+8 |
| Speed 4 | |
| Resist 10 necrotic; Vulnerable 10 fire | |
Traits
Dormant Corpse
Whenever the zombie takes radiant damage, it falls prone.
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 1 (one creature); +17 vs. AC
Hit: 2d12 + 12 damage.
Triggered Actions
ᗕ Spore Burst (necrotic) ✦ Recharge ⚄ ⚅
Trigger: An enemy hits the zombie with a weapon attack.
Attack (Immediate Reaction): Close burst 2 (living creatures in the burst); +15 vs. Fortitude
Hit: 3d6 + 12 necrotic damage. A Small or Medium target dropped below 1 hit point by this attack immediately dies and becomes a death mold zombie. The zombie rolls initiative and acts on its turn under the Dungeon Master's control.
Str 22 (+12) Dex 12 (+7) Wis 15 (+8)
Con 17 (+9) Int 1 (+1) Cha 1 (+1)
Alignment Unaligned Languages -
Published in The Book of Vile Darkness, page(s) 2-36, Dungeon Magazine 209, Dungeon Magazine 221.