Chaos Beast Deep Hulk - Monsters

Chaos Beast Deep Hulk
Large elemental magical beast
Level 17 Elite Brute XP 3200

HP 404; Bloodied 202Initiative +12
AC 29, Fortitude 30, Reflex 28, Will 27Perception+16
Speed 5, burrow 2 (tunneling)Darkvision, tremorsense 5
Saving Throws +2; Action Points 1

Standard Actions

(⚔) Claw ✦ At-Will

Attack: Melee 2 (one creature); +22 vs. AC

Hit: 4d8 + 12 damage.

⚔ Double Attack ✦ At-Will

Effect: The deep hulk uses claw twice. If both attacks hit the same target and the deep hulk has no creature grabbed, the deep hulk grabs the target (escape DC 23).

ᗕ Maddening Gaze (charm) ✦ At-Will

Attack: Close blast 5 (creatures in the blast); +20 vs. Will

Hit: During its next turn, the target takes a standard action to make a basic attack against its nearest ally. If no ally is within range, the target instead takes a standard action to charge its nearest ally it is able to charge.

⚔ Corporeal Instability (disease) ✦ Recharge ⚅

Attack: Melee 2 (one creature); +20 vs. Fortitude

Hit: 10 damage, and the target makes a saving throw at the end of its next turn. On a failed saving throw, the target contracts corporeal instability.

Miss: 10 damage.

Effect: The deep hulk takes 10 damage.

Move Actions

Slithering Mass ✦ Encounter

Effect: If the deep hulk is marked, the condition ends. The deep hulk can shift up to half its speed and ignores difficult terrain during this movement.

Str 26 (+16)                Dex 18 (+12)                Wis 16 (+11)
Con 22 (+14)                Int 5 (+5)                Cha 11 (+8)

Alignment Unaligned        Languages -

Corporeal InstabilityVariable Level Disease

A creature afflicted by this disease undergoes a rapid transformation to become a boiling, writhing mass of melting flesh.

Stage 0: The target recovers from the disease.
Stage 1: While affected by stage 1, the target is slowed.
Stage 2: While affected by stage 2, the target is dazed and slowed.
Stage 3: The target is no longer dazed or slowed. It regains all lost hit points and becomes a chaos beast under the DM's control. As a chaos beast, it gains the corporeal instability power.
Check: At the end of each extended rest, the target makes an Endurance check if it is at stage 1 or 2.
Lower than Easy DC: The stage of the disease increases by one.
Easy DC: No Change
Moderate DC: The stage of the disease decreases by one.

Published in The Book of Vile Darkness, page(s) 2-92.