Maluriath
Large natural magical beast (dragon)
Level 10 Solo Brute XP 2500
| HP 520; Bloodied 260 | Initiative +8 |
| AC 22, Fortitude 24, Reflex 21, Will 22 | Perception+12 |
| Speed 6 | Darkvision |
| Saving Throws +5; Action Points 2 | |
Traits
Action Recovery
Whenever Maluriath ends her turn, any dazing, stunning, or dominating effect on her ends.
Instinctive Assault
On an initiative of 10 + her initiative check, Maluriath can use a free action to use bite or claw. If Maluriath cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Maluriath making the attack.
Roiling Chaos
At the start of each of Maluriath's turns, roll a d6 to determine a damage type: 1–2, fire; 3, acid; 4–5, cold; 6, lightning. Substitute that damage type for the word “typed” in Maluriath's powers until the start of Maluriath's next turn.
Standard Actions
(⚔) Bite (varies) ✦ At-Will
Attack: Melee 2 (one creature); +15 vs. AC
Hit: 2d12 + 6 damage. The target is grabbed and takes ongoing 5 typed damage, or ongoing 10 typed damage if Maluriath is bloodied, until the grab ends (escape DC 18).
⚔ Claw ✦ At-Will
Attack: Melee 2 (one or two creatures); +15 vs. AC. If Maluriath targets only one creature, she can make this attack twice against that creature.
Hit: 2d10 + 11 damage, and Maluriath knocks the target prone.
ᗕ Breath Weapon (varies) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (creatures in the blast); +13 vs. Reflex
Hit: 2d12 + 10 typed damage, or 2d12 + 18 typed damage if Maluriath is bloodied.
Miss: Half damage.
Triggered Actions
ᗕ Pained Frenzy ✦ At-Will
Trigger: A melee attack damages Maluriath.
Attack (Immediate Reaction): Close burst 2 (creatures in the burst); +13 vs. Reflex
Hit: 1d10 + 6 damage, and Maluriath pushes the target up to 2 squares.
ᗕ Bloodied Burst (varies) ✦ Encounter
Trigger: Maluriath is first bloodied.
Attack (Free Action): Close burst 2 (creatures in the burst); +13 vs. Fortitude
Hit: 2d12 + 18 typed damage, and Maluriath pushes the target up to 2 squares.
Miss: Half damage.
Skills Arcana +11, Insight +12, Intimidate +14
Str 22 (+11) Dex 17 (+8) Wis 14 (+7)
Con 20 (+10) Int 13 (+6) Cha 18 (+9)
Alignment Chaotic Evil Languages Common, Draconic, Giant
Published in Dungeon Magazine 196.