Maluriath - Monsters

Maluriath
Large natural magical beast (dragon)
Level 10 Solo Brute XP 2500

HP 520; Bloodied 260Initiative +8
AC 22, Fortitude 24, Reflex 21, Will 22Perception+12
Speed 6Darkvision
Saving Throws +5; Action Points 2

Traits

Action Recovery

Whenever Maluriath ends her turn, any dazing, stunning, or dominating effect on her ends.

Instinctive Assault

On an initiative of 10 + her initiative check, Maluriath can use a free action to use bite or claw. If Maluriath cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of Maluriath making the attack.

Roiling Chaos

At the start of each of Maluriath's turns, roll a d6 to determine a damage type: 1–2, fire; 3, acid; 4–5, cold; 6, lightning. Substitute that damage type for the word “typed” in Maluriath's powers until the start of Maluriath's next turn.

Standard Actions

(⚔) Bite (varies) ✦ At-Will

Attack: Melee 2 (one creature); +15 vs. AC

Hit: 2d12 + 6 damage. The target is grabbed and takes ongoing 5 typed damage, or ongoing 10 typed damage if Maluriath is bloodied, until the grab ends (escape DC 18).

ClawAt-Will

Attack: Melee 2 (one or two creatures); +15 vs. AC. If Maluriath targets only one creature, she can make this attack twice against that creature.

Hit: 2d10 + 11 damage, and Maluriath knocks the target prone.

Breath Weapon (varies) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (creatures in the blast); +13 vs. Reflex

Hit: 2d12 + 10 typed damage, or 2d12 + 18 typed damage if Maluriath is bloodied.

Miss: Half damage.

Triggered Actions

Pained FrenzyAt-Will

Trigger: A melee attack damages Maluriath.

Attack (Immediate Reaction): Close burst 2 (creatures in the burst); +13 vs. Reflex

Hit: 1d10 + 6 damage, and Maluriath pushes the target up to 2 squares.

Bloodied Burst (varies) ✦ Encounter

Trigger: Maluriath is first bloodied.

Attack (Free Action): Close burst 2 (creatures in the burst); +13 vs. Fortitude

Hit: 2d12 + 18 typed damage, and Maluriath pushes the target up to 2 squares.

Miss: Half damage.

Skills Arcana +11, Insight +12, Intimidate +14
Str 22 (+11)                Dex 17 (+8)                Wis 14 (+7)
Con 20 (+10)                Int 13 (+6)                Cha 18 (+9)

Alignment Chaotic Evil        Languages Common, Draconic, Giant

Published in Dungeon Magazine 196.