The Keeper, Hill Giant Jailer
Large natural humanoid (earth, giant)
Level 13 Elite Skirmisher XP 1600
| HP 262; Bloodied 131 | Initiative +9 |
| AC 27, Fortitude 27, Reflex 23, Will 24 | Perception+6 |
| Speed 8 | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Battleaxe (thunder, weapon) ✦ At-Will
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 2d10 + 11 damage, and the Keeper pushes the target up to 2 squares. If the Keeper scores a critical hit, he deals 3d6 extra thunder damage.
Sweeping Strike ✦ At-Will
Effect: The Keeper uses battleaxe twice.
⚔ Reign of Thunder (thunder, weapon) ✦ Daily
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 2d10 + 11 damage plus 2d8 thunder damage, and the Keeper pushes the target up to 2 squares. If the Keeper scores a critical hit, he deals 3d6 extra thunder damage.
Move Actions
⚔ Push Through ✦ Recharge ⚄ ⚅
Effect: The Keeper shifts up to his speed and can enter enemies' spaces during the shift. Each time the Keeper enters an enemy's space for the first time during the shift, he makes the following attack against that enemy.
Attack: Melee 0 (one creature); +16 vs. Fortitude
Hit: 1d6 + 5 damage, the Keeper pushes the enemy up to 2 squares, and the enemy falls prone.
Str 21 (+11) Dex 12 (+7) Wis 10 (+6)
Con 19 (+10) Int 7 (+4) Cha 12 (+7)
Alignment Unaligned Languages Common, Giant
Equipment: +3 thundering battleaxe, chainmail .
Published in Dungeon Magazine 197.