The Voidharrow - Monsters

The Voidharrow
Huge elemental magical beast (demon, ooze)
Level 27 Elite Controller XP 22000

HP 500; Bloodied 250Initiative +16
AC 41, Fortitude 39, Reflex 37, Will 41Perception+21
Speed 6, teleport 6Blindsight 3
Immune charm, fear, stunned; Resist 15 necrotic, 15 psychic
Saving Throws +2; Action Points 1

Traits

Voidharrow WhispersAura 1 (3 while the Voidharrow is bloodied)

Any enemy that ends its turn in the aura gains vulnerable 15 necrotic and 15 psychic until the end of its next turn.

Ooze

While squeezing, the Voidharrow moves at full speed rather than half speed, it doesn't take the -5 penalty to attack rolls, and it doesn't grant combat advantage for squeezing.

Standard Actions

(⚔) Plague Grip (necrotic) ✦ At-Will

Attack: Melee 3 (one creature); +30 vs. Fortitude

Hit: 3d10 + 5 necrotic damage, and the Voidharrow grabs the target (escape DC 30). Until the grab ends, the target is dazed and takes ongoing 10 necrotic damage.

(⚔) Plague Reach (fear, psychic) ✦ At-Will

Attack: Melee 10 (one creature); +30 vs. Will

Hit: 3d10 + 5 psychic damage, and ongoing 15 psychic damage (save ends). The Voidharrow slides the target up to the target's speed.

Plague FuryAt-Will

Effect: The Voidharrow makes two basic attacks. If the Voidharrow is bloodied, it makes three basic attacks.

Move Actions

Harrowing Grab (teleportation) ✦ At-Will

The Voidharrow walks or teleports up to its speed, and creatures grabbed by it are pulled or teleported with it, staying grabbed in a space of the Voidharrow's choice within 3 squares of itself. The Voidharrow's movement provokes no opportunity attacks from the grabbed creatures.

Minor Actions

Mind Harrow (charm) ✦ Recharge ⚄ ⚅

Attack: Melee 10 (one creature taking ongoing psychic damage); +30 vs. Will

Hit: As a free action, the target charges or uses an at-will attack power against an enemy of the Voidharrow's choice.

Triggered Actions

Harrowing Misdirect (charm) ✦ Recharge when first bloodied

Trigger: An enemy within 20 squares of the Voidharrow hits or misses it with a melee or a ranged attack.

Attack (Immediate Interrupt): Close burst 20 (triggering enemy in the burst); +30 vs. Will

Hit: The triggering attack is instead made against a creature of the Voidharrow's choice within the original attack's range.

Skills Arcana +26, Insight +21
Str 20 (+18)                Dex 16 (+16)                Wis 16 (+16)
Con 26 (+21)                Int 26 (+21)                Cha 29 (+22)

Alignment Chaotic Evil        Languages Abyssal, Common, Primordial, telepathy 10

Published in Dungeon Magazine 197.