Banite Sergeant
Medium natural humanoid, human
Level 10 Soldier XP 500
| HP 103; Bloodied 51 | Initiative +8 |
| AC 26, Fortitude 23, Reflex 21, Will 22 | Perception+8 |
| Speed 5 | |
Traits
Formation Fighter
The sergeant gains combat advantage against an enemy if any of its allies has combat advantage against that enemy.
Standard Actions
(⚔) Battleaxe (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 2d8 + 9 damage.
Effect: The target grants combat advantage until it hits the sergeant with an attack (save ends).
Minor Actions
⚔ Shield Bash (weapon) ✦ At-Will
Attack: Melee 1 (one creature granting combat advantage to the sergeant); +15 vs. Fortitude
Hit: The target falls prone.
Triggered Actions
Pursuing Shield Bash ✦ Recharge when first bloodied
Trigger: An enemy starts its turn adjacent to the sergeant but ends its turn not adjacent to the sergeant.
Effect (Immediate Reaction): The sergeant shifts up to its speed and uses shield bash against the triggering enemy.
Str 18 (+9) Dex 12 (+6) Wis 16 (+8)
Con 15 (+7) Int 10 (+5) Cha 13 (+6)
Alignment Evil Languages Common
Equipment: battleaxe , light shield , scale armor .
Published in Dungeon Magazine 197.