Kennel Master
Medium natural humanoid, human
Level 10 Controller (Leader) XP 500
| HP 103; Bloodied 51 | Initiative +7 |
| AC 24, Fortitude 22, Reflex 21, Will 23 | Perception+9 |
| Speed 6 | |
Traits
Hounder
Allied natural beasts have combat advantage against any enemy that the master is adjacent to.
Standard Actions
(⚔) Mace (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 2d8 + 8 damage, or 2d8 + 13 damage against a prone target, and the master pushes the target up to 2 squares.
Sic 'Em ✦ Recharge ⚄ ⚅
Effect: Close burst 3 (one or two allied natural beasts in the burst); the target can shift up to half its speed and make a melee basic attack as a free action.
Minor Actions
(⚔) Whip (weapon) ✦ Recharge when sic 'em recharges
Attack: Melee 2 (one creature); +15 vs. AC
Hit: 1d4 + 3 damage, and the target falls prone.
Skills Intimidate +11, Nature +14
Str 17 (+8) Dex 14 (+7) Wis 18 (+9)
Con 15 (+7) Int 12 (+6) Cha 13 (+6)
Alignment Evil Languages Common
Equipment: leather armor , mace , whip .
Published in Dungeon Magazine 197.