Stone Giant Windrider - Monsters

Stone Giant Windrider
Large elemental humanoid (earth, giant)
Level 14 Controller XP 1000

HP 140; Bloodied 70Initiative +11
AC 28, Fortitude 26, Reflex 25, Will 27Perception+18
Speed 8 (earth walk)Low-light vision
Immune petrification

Traits

Immovable Spirit

The giant, and any friendly beast the giant is riding, can move 3 squares fewer than the effect specifies when subjected to a pull, a push, or a slide.

Steady Spirit

The giant, and any friendly beast the giant is riding, can make a saving throw to avoid falling prone when an effect would knock it, or them, prone.

Standard Actions

(⚔) Longspear (weapon) ✦ At-Will

Attack: Melee 3 (one creature); +19 vs. AC

Hit: 2d12 + 9 damage, and the target falls prone.

(➶) WindboltAt-Will

Attack: Ranged 10 (one creature); +17 vs. Reflex

Hit: 3d8 + 9 damage, and the giant slides the target up to 3 squares.

Thundergust (thunder) ✦ Recharge ⚄ ⚅

Attack: Area burst 1 within 10 (creatures in the burst); +17 vs. Fortitude

Hit: 1d8 + 13 thunder damage, and the giant slides the target up to 4 squares. The giant can slide the target into the air. If it does so, the target falls at the end of the slide.

Triggered Actions

Stone BonesAt-Will

Trigger: The giant is hit by an attack.

Effect (Immediate Interrupt): The giant gains resist 5 to all damage against the triggering attack.

Skills Acrobatics +16, Athletics +17, Stealth +16
Str 20 (+12)                Dex 18 (+11)                Wis 22 (+13)
Con 20 (+12)                Int 10 (+7)                Cha 11 (+7)

Alignment Unaligned        Languages Giant
Equipment: longspear .

Published in Dungeon Magazine 198.