Galeb Duhr Rockbreaker
Medium elemental humanoid (earth)
Level 14 Artillery XP 1000
| HP 113; Bloodied 56 | Initiative +7 |
| AC 28, Fortitude 27, Reflex 25, Will 26 | Perception+16 |
| Speed 4 (earth walk), burrow 6 | Tremorsense 10 |
| Immune petrification, poison | |
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 1 (one creature); +19 vs. AC
Hit: 2d8 + 12 damage.
✻ Stone Burst (zone) ✦ At-Will
Attack: Area burst 1 within 10 (creatures in the burst); +21 vs. AC
Hit: 2d8 + 6 damage.
Effect: The burst creates a zone of difficult terrain that lasts until the end of the encounter. Creatures that have earth walk can ignore this difficult terrain.
ᗕ Shock Wave ✦ Recharge when first bloodied
Attack: Close burst 1 (creatures in the burst); +17 vs. Fortitude
Hit: 2d10 + 13 damage, the galeb duhr pushes the target up to 3 squares, and the target falls prone.
Skills Stealth +12
Str 20 (+12) Dex 11 (+7) Wis 18 (+11)
Con 23 (+13) Int 14 (+9) Cha 13 (+8)
Alignment Unaligned Languages Dwarven, Giant
Published in Dungeon Magazine 198.