Merlian Saar, Corrupt Noble
Medium natural humanoid, human
Level 16 Controller (Leader) XP 1400
| HP 153; Bloodied 76 | Initiative +9 |
| AC 30, Fortitude 27, Reflex 28, Will 29 | Perception+9 |
| Speed 5 | |
Traits
☼ Unpredictable Flanker ✦ Aura 1
Any enemy in the aura grants combat advantage.
Protection
Merlian gains a +2 bonus to all defenses while adjacent to an ally.
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +21 vs. AC
Hit: 3d8 + 11 damage, and Merlian can slide the target 1 square.
ᗕ Appoint Champion ✦ At-Will
Effect: Close burst 10 (one ally in the burst); the target can make an at-will attack, shifting up to half its speed before or after the attack, as a free action.
ᗕ Inspirational Authority ✦ Recharge when first bloodied
Effect: Close burst 10 (one ally in the burst); the target recharges a recharge power or an encounter power and uses it as a free action.
Minor Actions
ᗕ Urge Hesitation (charm) ✦ Encounter
Attack: Close burst 5 (enemies in the burst); +19 vs. Will
Hit: The target cannot use a standard action during its next turn.
Skills Bluff +18, Diplomacy +18, Insight +14
Str 11 (+8) Dex 12 (+9) Wis 12 (+9)
Con 17 (+11) Int 18 (+12) Cha 20 (+13)
Alignment Evil Languages Common, Dwarven, Elven, Giant
Equipment: chainmail , longsword .
Published in Dungeon Magazine 198.