Merlian Saar, Corrupt Noble - Monsters

Merlian Saar, Corrupt Noble
Medium natural humanoid, human
Level 16 Controller (Leader) XP 1400

HP 153; Bloodied 76Initiative +9
AC 30, Fortitude 27, Reflex 28, Will 29Perception+9
Speed 5

Traits

Unpredictable FlankerAura 1

Any enemy in the aura grants combat advantage.

Protection

Merlian gains a +2 bonus to all defenses while adjacent to an ally.

Standard Actions

(⚔) Longsword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 3d8 + 11 damage, and Merlian can slide the target 1 square.

Appoint ChampionAt-Will

Effect: Close burst 10 (one ally in the burst); the target can make an at-will attack, shifting up to half its speed before or after the attack, as a free action.

Inspirational AuthorityRecharge when first bloodied

Effect: Close burst 10 (one ally in the burst); the target recharges a recharge power or an encounter power and uses it as a free action.

Minor Actions

Urge Hesitation (charm) ✦ Encounter

Attack: Close burst 5 (enemies in the burst); +19 vs. Will

Hit: The target cannot use a standard action during its next turn.

Skills Bluff +18, Diplomacy +18, Insight +14
Str 11 (+8)                Dex 12 (+9)                Wis 12 (+9)
Con 17 (+11)                Int 18 (+12)                Cha 20 (+13)

Alignment Evil        Languages Common, Dwarven, Elven, Giant
Equipment: chainmail , longsword .

Published in Dungeon Magazine 198.