Arnak, Stone Giant Thane
Large elemental humanoid (earth, giant)
Level 16 Elite Artillery (Leader) XP 2800
| HP 252; Bloodied 126 | Initiative +12 |
| AC 30, Fortitude 30, Reflex 28, Will 29 | Perception+12 |
| Speed 8 (earth walk) | Low-light vision |
| Immune petrification | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Stone Roots ✦ Aura 10
Arnak and his allies in the aura cannot be knocked prone.
Standard Actions
(⚔) Dragonbone Greatclub (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 4d8 + 7 damage.
(➶) Hurl Rock ✦ At-Will
Attack: Ranged 20 (one creature); +23 vs. AC
Hit: 2d10 + 12 damage, and the target falls prone.
Double Attack ✦ At-Will
Effect: Arnak makes two basic attacks.
✻ Exploding Rock (thunder) ✦ Recharge when first bloodied
Attack: Area burst 1 within 20 (creatures in the burst); +21 vs. Reflex
Hit: 2d10 + 7 damage plus 2d6 + 7 thunder damage, and the target falls prone.
Minor Actions
ᗕ Call Rockspawn ✦ Encounter
Requirement: Arnak must have spent an action point during this encounter.
Effect: Close burst 10; five galeb duhr rockspawn emerge from the ground in squares in the area.
Triggered Actions
Stone Bones ✦ At-Will
Trigger: Arnak is hit by an attack.
Effect (Immediate Interrupt): Arnak gains resist 5 to all damage against the triggering attack.
Skills Athletics +20, Diplomacy +18, Dungeoneering +12, Insight +12
Str 25 (+15) Dex 18 (+12) Wis 8 (+7)
Con 24 (+15) Int 14 (+10) Cha 20 (+13)
Alignment Unaligned Languages Common, Dwarven, Giant, Primordial
Equipment: golden scale armor, dragonbone greatclub
Published in Dungeon Magazine 198.