Stormdancer Cultist - Monsters

Stormdancer Cultist
Medium elemental humanoid (air), human
Level 14 Skirmisher XP 1000

HP 138; Bloodied 69Initiative +15
AC 28, Fortitude 25, Reflex 27, Will 26Perception+12
Speed 7

Traits

Skirmish

If the cultist ends a move on its turn at least 4 squares from where it started the move, it deals 2d6 extra damage with melee attacks until the start of its next turn.

Unseen Wind

The cultist is invisible while moving.

Standard Actions

(⚔) Short Sword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 3d6 + 6 damage.

Blade Wind (weapon) ✦ Recharge ⚄ ⚅

Effect: The cultist moves up to its speed and uses short sword twice during the move.

Move Actions

Soaring WindEncounter

Effect: The cultist flies up to its speed.

Skills Acrobatics +18, History +13, Insight +12
Str 14 (+9)                Dex 23 (+13)                Wis 11 (+7)
Con 18 (+11)                Int 12 (+8)                Cha 20 (+12)

Alignment Evil        Languages Common, Primordial
Equipment: short sword x2.

Published in Dungeon Magazine 199.