Ice Troll Grunt - Monsters

Ice Troll Grunt
Large natural humanoid (cold)
Level 15 Minion Brute XP 300

HP 1; a missed attack never damages a minion.Initiative +9
AC 27, Fortitude 29, Reflex 27, Will 25Perception+7
Speed 8
Immune cold

Traits

Emanating ColdAura 1

Any enemy that starts its turn in the aura is slowed until the start of its next turn.

Troll Healing (healing)

Whenever an attack that doesn't deal acid or fire damage reduces the troll to 0 hit points, the troll does not die and instead falls unconscious until the start of its next turn, when it returns to life with 1 hit point. If an attack hits the troll and deals acid or fire damage while the troll is unconscious, it does not return to life in this way.

Standard Actions

(⚔) Maul (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +20 vs. AC

Hit: 14 damage.

Str 22 (+13)                Dex 15 (+9)                Wis 11 (+7)
Con 23 (+13)                Int 9 (+6)                Cha 8 (+6)

Alignment Chaotic Evil        Languages Giant
Equipment: maul .

Published in Dungeon Magazine 199.