Ogre Champion - Monsters

Ogre Champion
Large natural humanoid
Level 15 Elite Soldier (Leader) XP 2400

HP 302; Bloodied 151Initiative +10
AC 31, Fortitude 29, Reflex 25, Will 27Perception+8
Speed 8
Saving Throws +2; Action Points 1

Traits

Ground PoundAura 2

Allies in the aura deal 5 extra damage to prone targets.

Barreling Charge

When the ogre charges, it can use double attack as its charge attack.

Standard Actions

(⚔) Heavy Flail (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +20 vs. AC

Hit: 2d8 + 14 damage, and the target falls prone.

Double AttackAt-Will

Effect: The ogre uses heavy flail twice.

Triggered Actions

Flailing FuryAt-Will

Trigger: An enemy within 2 squares of the ogre makes an attack that does not include the ogre as a target.

Effect (Immediate Interrupt): The ogre uses heavy flail against the triggering enemy.

Str 23 (+13)                Dex 13 (+8)                Wis 12 (+8)
Con 23 (+13)                Int 8 (+6)                Cha 14 (+9)

Alignment Chaotic Evil        Languages Common, Giant
Equipment: chainmail , heavy flail .

Published in Dungeon Magazine 199.