Ice Toad
Large natural beast
Level 16 Controller XP 1400
| HP 160; Bloodied 80 | Initiative +13 |
| AC 30, Fortitude 30, Reflex 28, Will 27 | Perception+11 |
| Speed 4 (ice walk), climb 4 | Darkvision |
| Resist 15 cold; Vulnerable 5 fire | |
Standard Actions
(⚔) Bite (cold) ✦ At-Will
Attack: Melee 1 (one creature); +21 vs. AC
Hit: 2d8 + 15 cold damage, and the toad grabs the target (escape DC 22). While grabbing a target, the toad can bite only that target.
⚔ Swallow (cold) ✦ Recharge when the toad starts its turn with no creature swallowed
Attack: Melee 1 (one Medium or smaller creature grabbed by the toad); +19 vs. Fortitude
Hit: The grab ends, and the target is swallowed (escape DC 22). While swallowed, the target does not occupy a square and has neither line of sight nor line of effect to anything except the toad. Nothing has line of sight or line of effect to the target. While swallowed, the target takes 5 damage and 10 cold damage at the end of its turn. When the effect ends or the toad drops to 0 hit points, the target appears in a square of its choice adjacent to the toad.
Move Actions
Prodigious Leap ✦ At-Will
Effect: The toad jumps 6 squares, including through enemy spaces. This movement does not provoke opportunity attacks.
Minor Actions
⚔ Freezing Tongue (cold) ✦ Recharge when the toad starts its turn while not grabbing a creature
Attack: Melee 4 (one creature); +20 vs. Reflex
Hit: 2d6 + 7 cold damage, and the toad pulls the target up to 3 squares.
Str 18 (+12) Dex 21 (+13) Wis 16 (+11)
Con 24 (+15) Int 2 (+4) Cha 4 (+5)
Alignment Unaligned Languages -
Published in Dungeon Magazine 199.