Marid Gladiator - Monsters

Marid Gladiator
Large elemental humanoid (aquatic, water)
Level 27 Soldier XP 11000

HP 250; Bloodied 125Initiative +24
AC 43, Fortitude 39, Reflex 40, Will 38Perception+20
Speed 8, swim 8, fly 6Blindsight 10
Resist 10 cold

Traits

Aquatic

The marid can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against on aquatic creatures.

Standard Actions

(⚔) Trident (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +32 vs. AC

Hit: 3d8 + 22 damage, or 5d8 + 22 against a dazed, immobilized, restrained, or slowed target.

Netting Gaze (charm, gaze, psychic) ✦ Recharge ⚄ ⚅

Attack: Ranged 5 (one creature); +30 vs. Will

Hit: 3d10 + 19 psychic damage, and the target is slowed (save ends).

    First Failed Saving Throw: The target is instead immobilized (save ends).

    Second Failed Saving Throw: The target is instead restrained (save ends).

Minor Actions

Sweeping Net (weapon) ✦ At-Will 1/round

Attack: Close burst 2 (creatures in the burst); +30 vs. Fortitude

Hit: The marid slides the target up to 2 squares, and the target falls prone.

Str 26 (+21)                Dex 28 (+22)                Wis 25 (+20)
Con 26 (+21)                Int 16 (+16)                Cha 22 (+19)

Alignment Unaligned        Languages Common, Primordial
Equipment: net , trident .

Published in Dungeon Magazine 199.