Enda Yate, Bandit Leader
Small natural humanoid, halfling
Level 3 Artillery (Leader) XP 150
| HP 38; Bloodied 19 | Initiative +6 |
| AC 17, Fortitude 15, Reflex 16, Will 14 | Perception+2 |
| Speed 6 | |
Traits
☼ Natural Leader ✦ Aura 2
Allies in the aura gain a +2 power bonus to saving throws.
Standard Actions
(⚔) Dagger (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 2d4 + 4 damage, or 2d4 + 8 damage to a target granting combat advantage to Enda.
(➶) Dagger Throw (weapon) ✦ At-Will
Attack: Ranged 10 (one creature); +10 vs. AC
Hit: 2d4 + 4 damage, or 2d4 + 8 damage to a target granting combat advantage to Enda.
➶ Tumbling Toss (weapon) ✦ Recharge ⚄ ⚅
Effect: Before the attack, Enda can shift up to her speed, and she gains combat advantage against a target of her choice until the end of her next turn.
Attack: Ranged 10 (one creature); +10 vs. AC
Hit: 3d4 + 8 damage.
Triggered Actions
Second Chance ✦ Encounter
Trigger: An enemy hits Enda with an attack.
Effect (Immediate Interrupt): The triggering enemy must reroll the attack and use the new result.
Skills Acrobatics +11, Bluff +8, Stealth +11, Streetwise +8, Thievery +11
Str 10 (+1) Dex 20 (+6) Wis 12 (+2)
Con 14 (+3) Int 12 (+2) Cha 14 (+3)
Alignment Unaligned Languages Common, Elven
Equipment: dagger x10, leather armor .
Published in Halls of Undermountain, page(s) 70.