Sly Gulla, Hill Giant Subchief
Large natural humanoid (giant)
Level 14 Skirmisher (Leader) XP 1000
| HP 140; Bloodied 70 | Initiative +11 |
| AC 28, Fortitude 27, Reflex 24, Will 24 | Perception+12 |
| Speed 8 | |
Traits
Sly Maneuvers
Sly Gulla shifts up to 2 squares before making any attack.
Standard Actions
(⚔) Spear (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +19 vs. AC
Hit: 2d10 + 11 damage.
➶ Crossbow (weapon) ✦ At-Will
Attack: Ranged 15 (one creature); +19 vs. AC
Hit: 2d10 + 11 damage.
Triggered Actions
ᗕ Call for Vengeance ✦ At-Will
Trigger: An ally Sly Gulla can see drops to 0 hit points.
Effect (Immediate Reaction): Close burst 10 (one ally in the burst); the target makes a basic attack as a free action.
Skills Athletics +17, Stealth +14
Str 21 (+12) Dex 14 (+9) Wis 11 (+7)
Con 20 (+12) Int 11 (+7) Cha 15 (+9)
Alignment Chaotic Evil Languages Common, Giant
Equipment: crossbow , crossbow bolt x10, hide armor , spear .
Published in Dungeon Magazine 200.