Fonkin Hoddypeak
Medium fey humanoid, elf
Level 18 Striker-
| HP 112; Bloodied 56; Healing Surges 8; Surge Value 28 | Initiative +9 |
| AC 33, Fortitude 31, Reflex 31, Will 31 | Perception+15 |
| Speed 8 | Low-light vision |
Traits
Combat Advantage
Once per round, when Fonkin hits an enemy granting combat advantage to him, he deals that enemy 2d6 extra damage.
Wild Step
Fonkin ignores difficult terrain when he shifts.
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +25 vs. AC
Hit: 1d8 + 13 damage.
(➶) Magic Missile (force) ✦ At-Will
Effect: Ranged 20 (one creature); 15 force damage.
ᗕ Radiant Blade (radiant, weapon) ✦ Encounter
Attack: Close burst 1 (enemies in the burst); +25 vs. AC
Hit: 1d8 + 13 radiant damage, and the target is blinded (save ends).
Move Actions
Spellbound Shift ✦ Encounter
Effect: Fonkin shifts up to half his speed and can shift through enemy spaces. Every enemy whose space he shifts into is dazed until the end of Fonkin's turn.
Triggered Actions
Elven Accuracy ✦ Encounter
Trigger: Fonkin makes an attack roll.
Effect (Free Action): Fonkin rerolls the triggering attack roll and uses the second result.
Skills Arcana +17, Athletics +18, Endurance +16, Nature +15
Str 18 (+13) Dex 11 (+9) Wis 18 (+13)
Con 15 (+11) Int 16 (+12) Cha 12 (+10)
Alignment Lawful Good Languages Common, Elven
Equipment: chainmail , longsword .
Published in Dungeon Magazine 200.