Sir Tyros, Bandit Knight
Medium natural humanoid, human
Level 6 Elite Soldier (Leader) XP 500
| HP 140; Bloodied 70 | Initiative +7 |
| AC 22, Fortitude 19, Reflex 17, Will 18 | Perception+8 |
| Speed 5 | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Knight's Aura ✦ Aura 1
Any unmarked enemy that willingly leaves the aura provokes an opportunity attack from Tyros.
Standard Actions
(⚔) Bastard Sword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d10 + 4 damage.
⚔ Double Attack ✦ At-Will
Effect: Tyros uses bastard sword twice.
Minor Actions
⚔ Shield Shove (weapon) ✦ Recharge when first bloodied
Attack: Melee 1 (one creature); +9 vs. Fortitude
Hit: Tyros pushes the target up to 2 squares, and then shifts up to half his speed. If the target ends the push adjacent to one or more of Tyros's allies, one of those allies can make a melee basic attack against the target as a free action.
Miss: Tyros can push the target 1 square, and then he can shift 1 square.
Triggered Actions
⚔ Knightly Riposte ✦ At-Will
Trigger: An unmarked enemy in Tyros's knight's aura uses an attack power that doesn't include Tyros as a target.
Effect (Immediate Interrupt): Tyros uses bastard sword against the triggering enemy.
Skills Athletics +12, Bluff +11, Intimidate +11
Str 19 (+7) Dex 14 (+5) Wis 10 (+3)
Con 14 (+5) Int 12 (+4) Cha 16 (+6)
Alignment Evil Languages Common
Equipment: bastard sword , heavy shield , plate armor .
Published in Dungeon Magazine 201.