Tyrannosphere
Large natural animate (construct)
Level 19 Elite Controller XP 4800
| HP 360; Bloodied 180 | Initiative +11 |
| AC 33, Fortitude 32, Reflex 30, Will 31 | Perception+17 |
| Speed 0, fly 6 (hover) | All-around vision, Darkvision |
| Immune disease, fear, poison | |
| Saving Throws +2; Action Points 1 | |
Traits
All-Around Vision
Enemies can't gain combat advantage by flanking the tyrannosphere.
Safety Override
The tyrannosphere automatically succeeds on saving throws against effects that stun or dominate.
Standard Actions
(⚔) Shocking Touch (lightning) ✦ At-Will
Attack: Melee 1 (one creature); +24 vs. AC
Hit: 4d8 + 9 lightning damage.
ᗕ Lens Blast ✦ At-Will
Effect: The tyrannosphere makes one of the following attacks. The attack deals half damage on a miss if the tyrannosphere is bloodied.
1. Scorching Blast (fire): Close blast 5 (creatures in the blast); +22 vs. Reflex; 2d6 + 4 fire damage, and ongoing 10 fire damage (save ends).
2. Freezing Blast (cold): Close blast 5 (creatures in the blast); +22 vs. Fortitude; 2d12 + 8 cold damage, and the target is slowed (save ends).
3. Radiant Blast (radiant): Close blast 5 (creatures in the blast); +22 vs. Fortitude; 2d8 + 8 radiant damage, and the target is blinded (save ends).
4. Baleful Teleport (force, teleportation): Close blast 5 (creatures in the blast); +22 vs. Fortitude; 2d10 + 10 force damage, and the tyrannosphere teleports the target up to 5 squares.
Triggered Actions
Focused Fire ✦ At-Will
Trigger: An enemy starts its turn within 5 squares of the tyrannosphere.
Effect (Immediate Reaction): The tyrannosphere slides the triggering enemy up to 5 squares to another square within 5 squares of itself, and it uses a random lens blast, including the enemy in the blast.
Str 18 (+13) Dex 14 (+11) Wis 16 (+12)
Con 20 (+14) Int 16 (+12) Cha 18 (+13)
Alignment Unaligned Languages -
Published in Dungeon Magazine 201.