Human Captive
Medium natural humanoid
Level 4 Minion Soldier XP 0
| HP 1; a missed attack never damages a minion. | Initiative +5 |
| AC 20, Fortitude 16, Reflex 16, Will 16 | Perception+3 |
| Speed 6 | |
Standard Actions
(⚔) Rope Garrote (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. Fortitude
Hit: 6 damage, and the captive grabs the target (escape DC 14). Until the grab ends, the captive cannot attack, and the target takes 6 damage at the start of each of its turns and a -2 penalty to attack rolls.
Str 10 (+2) Dex 12 (+3) Wis 12 (+3)
Con 12 (+3) Int 10 (+2) Cha 10 (+2)
Alignment Unaligned Languages Common
Equipment: binding ropes
Published in Dungeon Magazine 202.