Torgath, Half-Orc Revenant - Monsters

Torgath, Half-Orc Revenant
Medium natural humanoid (undead)
Level 14 Striker-

HP 91; Bloodied 45; Healing Surges 8; Surge Value 22Initiative +9
AC 29, Fortitude 29, Reflex 27, Will 25Perception+6
Speed 6, swim 6Low-light vision

Traits

Striker's Edge

Once per turn, when Torgath hits an enemy granting combat advantage to him, he can deal 2d6 extra damage to that enemy.

Unnatural Vitality

When Torgath drops to 0 hit points or fewer, he is dazed instead of unconscious while dying. If he fails a death saving throw while dying in this way, he falls unconscious.

Standard Actions

(⚔) (➶) Harpoon (weapon) ✦ At-Will

Attack: Melee 1 or Ranged 10 (one creature); +20 vs. AC

Hit: 1d8 + 11 damage.

Haft Smash (weapon) ✦ Encounter

Attack: Melee 1 (one creature); +20 vs. AC

Hit: 3d8 + 11 damage, and the target is dazed (save ends).

Move Actions

Pressing ManeuverAt-Will

Effect: Torgath shifts up to 3 squares, including through enemy spaces.

Triggered Actions

Wrathful AssaultEncounter

Trigger: Torgath hits an enemy with an attack.

Effect (Free Action): The attack deals 1d8 extra damage.

Dark Reaping (necrotic) ✦ Encounter

Trigger: A creature within 5 squares of Torgath is reduced to 0 hit points.

Effect (Free Action): One creature that Torgath hits with an attack before the end of his next turn takes 1d8 + 2 extra necrotic damage. If a creature takes this necrotic damage, Torgath regains 9 hit points.

Skills Athletics +16, Intimidate +15
Str 18 (+11)                Dex 14 (+9)                Wis 8 (+6)
Con 14 (+9)                Int 10 (+7)                Cha 12 (+8)

Alignment Unaligned        Languages Common, Deep Speech
Equipment: 3 harpoons, leather armor .

Published in Dungeon Magazine 203.