Torgath, Half-Orc Revenant
Medium natural humanoid (undead)
Level 14 Striker-
| HP 91; Bloodied 45; Healing Surges 8; Surge Value 22 | Initiative +9 |
| AC 29, Fortitude 29, Reflex 27, Will 25 | Perception+6 |
| Speed 6, swim 6 | Low-light vision |
Traits
Striker's Edge
Once per turn, when Torgath hits an enemy granting combat advantage to him, he can deal 2d6 extra damage to that enemy.
Unnatural Vitality
When Torgath drops to 0 hit points or fewer, he is dazed instead of unconscious while dying. If he fails a death saving throw while dying in this way, he falls unconscious.
Standard Actions
(⚔) (➶) Harpoon (weapon) ✦ At-Will
Attack: Melee 1 or Ranged 10 (one creature); +20 vs. AC
Hit: 1d8 + 11 damage.
⚔ Haft Smash (weapon) ✦ Encounter
Attack: Melee 1 (one creature); +20 vs. AC
Hit: 3d8 + 11 damage, and the target is dazed (save ends).
Move Actions
Pressing Maneuver ✦ At-Will
Effect: Torgath shifts up to 3 squares, including through enemy spaces.
Triggered Actions
Wrathful Assault ✦ Encounter
Trigger: Torgath hits an enemy with an attack.
Effect (Free Action): The attack deals 1d8 extra damage.
Dark Reaping (necrotic) ✦ Encounter
Trigger: A creature within 5 squares of Torgath is reduced to 0 hit points.
Effect (Free Action): One creature that Torgath hits with an attack before the end of his next turn takes 1d8 + 2 extra necrotic damage. If a creature takes this necrotic damage, Torgath regains 9 hit points.
Skills Athletics +16, Intimidate +15
Str 18 (+11) Dex 14 (+9) Wis 8 (+6)
Con 14 (+9) Int 10 (+7) Cha 12 (+8)
Alignment Unaligned Languages Common, Deep Speech
Equipment: 3 harpoons, leather armor .
Published in Dungeon Magazine 203.