Captain Bowanru - Monsters

Captain Bowanru
Medium natural humanoid, githyanki
Level 17 Elite Controller XP 3200

HP 328; Bloodied 164Initiative +9
AC 30, Fortitude 27, Reflex 28, Will 29Perception+17
Speed 6
Saving Throws +2; Action Points 1

Traits

Astral FogAura 3

The aura is lightly obscured to enemies, unless it overlaps another astral fog aura. Such an area of overlapping astral fog auras is heavily obscured.

Standard Actions

(⚔) Silver Longsword (psychic, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +22 vs. AC

Hit: 3d8 + 2 damage, and ongoing 10 psychic damage (save ends).

(➶) Mindfire (fire, implement, psychic) ✦ At-Will

Attack: Ranged 10 (one creature); +20 vs. Will

Hit: 2d8 + 7 fire and psychic damage, and ongoing 10 fire and psychic damage (save ends).

Double AttackAt-Will

Effect: Bowanru makes two basic attacks.

Searing Barrage (fire, psychic) ✦ Recharge ⚄ ⚅

Effect: Bowanru uses mindfire four times.

Move Actions

Telekinetic LeapRecharge when first bloodied

Effect: Bowanru flies up to 10 squares, or one ally within 10 squares of Bowanru can fly up to 10 squares as a free action.

Minor Actions

Astral Fog ConfusionAt-Will

Effect: Close burst 3 (enemies in the burst taking ongoing damage); Bowanru slides the target up to 3 squares.

Skills Arcana +19, Stealth +14
Str 14 (+10)                Dex 12 (+9)                Wis 19 (+12)
Con 20 (+13)                Int 22 (+14)                Cha 24 (+15)

Alignment Evil        Languages Common, Deep Speech
Equipment: silver longsword, leather armor , rod implement .

Published in Dungeon Magazine 203.