Drow Scout
Medium fey humanoid, drow
Level 2 Skirmisher XP 125
| HP 38; Bloodied 19 | Initiative +6 |
| AC 16, Fortitude 14, Reflex 15, Will 13 | Perception+6 |
| Speed 6 | Darkvision |
Standard Actions
(⚔) Longsword (poison, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 1d8 + 6 damage, and if the target is granting combat advantage to the scout, ongoing 3 poison damage (save ends).
Effect: The scout can shift 1 square.
(⚔) Short Sword (poison, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 1d6 + 5 damage, and if the target is granting combat advantage to the scout, ongoing 3 poison damage (save ends).
Effect: The scout shifts up to 2 squares.
⚔ Two-Weapon Attack ✦ Recharge when first bloodied
Effect: The drow uses longsword and short sword.
Minor Actions
ᗕ Cloud of Darkness (zone) ✦ Encounter
Effect: Close burst 1. The burst creates a zone that lasts until the end of the scout's next turn. The zone blocks line of sight for all creatures except the scout. While entirely in the zone, any creature other than the scout is blinded.
Skills Stealth +9
Str 12 (+2) Dex 17 (+4) Wis 11 (+1)
Con 14 (+3) Int 11 (+1) Cha 13 (+2)
Alignment Evil Languages Common, Elven
Equipment: leather armor , longsword , short sword .
Published in Dungeon Magazine 204.