Tridrone Watcher
Medium immortal animate, modron
Level 8 Artillery XP 350
| HP 73; Bloodied 36 | Initiative +9 |
| AC 22, Fortitude 20, Reflex 20, Will 20 | Perception+6 |
| Speed 0, fly 6 (hover) | Darkvision |
Traits
All-Around Vision
Enemies can't gain combat advantage by flanking the watcher.
Implacable
An enemy cannot enter the tridrone's space by any means.
Standard Actions
(⚔) Javelin (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d6 + 4 damage.
(➶) Pinning Javelin (weapon) ✦ At-Will
Attack: Ranged 20 (one or two creatures); +13 vs. Reflex
Hit: 2d6 + 4 damage, and the target is immobilized (save ends).
ᗕ Raking Whirlwind ✦ Recharge when first bloodied
Attack: Close burst 1, or 2 if the watcher is bloodied (enemies in the burst); +13 vs. AC
Hit: 3d8 + 11 damage.
Miss: Half damage.
Move Actions
Modron Shift ✦ Encounter
Effect: The watcher ends any slowing or immobilizing effect on it and shifts up to 5 squares, ignoring difficult terrain.
Str 17 (+7) Dex 20 (+9) Wis 15 (+6)
Con 19 (+8) Int 12 (+5) Cha 13 (+5)
Alignment Unaligned Languages Common
Equipment: javelin x9.
Published in Dragon Magazine 414.