Nonaton Arbiter
Large immortal animate, modron
Level 11 Elite Brute (Leader) XP 1200
| HP 216; Bloodied 108 | Initiative +7 |
| AC 23, Fortitude 23, Reflex 23, Will 23 | Perception+10 |
| Speed 5 | Blindsight 10 |
| Saving Throws +2; Action Points 1 | |
Traits
Implacable
An enemy cannot enter the arbiter's space by any means.
Precision of Order
The arbiter cannot be surprised, and it can swap any two creatures' positions in the initiative order at the beginning of an encounter.
Threatening Reach
The arbiter can make opportunity attacks against creatures within 2 squares of it.
Standard Actions
(⚔) Barbed Tendrils ✦ At-Will
Attack: Melee 2 (one or two creatures); +16 vs. AC
Hit: 2d12 + 11 damage.
ᗕ Nine-Tailed Spin ✦ Recharge ⚄ ⚅
Attack: Close burst 2 (creatures in the burst); +14 vs. Fortitude
Hit: 4d8 + 9 damage, and the target falls prone.
Miss: Half damage.
Minor Actions
➶ Discordant Gaze (charm) ✦ At-Will 1/round
Attack: Ranged 10 (one creature); +14 vs. Will
Hit: The target grants combat advantage (save ends).
Triggered Actions
From One Come Many ✦ Encounter
Trigger: The arbiter drops to 0 hit points.
Effect (No Action): The arbiter is destroyed, and three tridrone watchers appear in its former space or in unoccupied squares adjacent to that space. These tridrones act on the arbiter's initiative and are worth no experience points.
Skills Arcana +13, Dungeoneering +15
Str 16 (+8) Dex 14 (+7) Wis 20 (+10)
Con 23 (+11) Int 17 (+8) Cha 17 (+8)
Alignment Unaligned Languages telepathy 20
Published in Dragon Magazine 414.