Skylord Moravar, Djinn Caliph
Large elemental humanoid (air)
Level 26 Elite Controller (Leader) XP 18000
| HP 482; Bloodied 241 | Initiative +19 |
| AC 40, Fortitude 37, Reflex 38, Will 39 | Perception+20 |
| Speed 6, fly 8 (hover) | Blindsight 10 |
| Immune disease, poison; Resist 15 thunder | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Favorable Winds ✦ Aura 5
Allies in the aura do not provoke opportunity attacks with their ranged attacks. Moravar can slide any enemy that starts its turn in the aura up to 3 squares.
Standard Actions
(⚔) Falchion (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +31 vs. AC
Hit: 2d10 + 23 damage, or 6d10 + 43 damage if Moravar scores a critical hit, and the target is slowed (save ends).
First Failed Saving Throw: The target is instead immobilized (save ends).
⚔ Wind Strike (weapon) ✦ At-Will
Effect: Moravar uses falchion, flies up to his speed, then uses falchion again.
ᗕ Subjugating Shout (psychic, thunder) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (enemies in the blast); +29 vs. Fortitude
Hit: 3d10 + 22 psychic and thunder damage, and the target is dazed (save ends).
First Failed Saving Throw: The target is also weakened (save ends both).
Minor Actions
Sandstorm Aura ✦ Encounter
Effect: Until the end of Moravar's next turn, Moravar and allies in his favorable winds aura gain partial concealment. Any enemy that ends its turn in the aura takes 15 damage.
Sustain Minor: The effect persists until the end of Moravar's next turn.
Skills Bluff +27, Diplomacy +27, Insight +25
Str 25 (+20) Dex 23 (+19) Wis 25 (+20)
Con 25 (+20) Int 26 (+21) Cha 29 (+22)
Alignment Evil Languages Common, Primordial
Equipment: falchion .
Published in Dungeon Magazine 205.