Saidan Boromar - Monsters

Saidan Boromar
Small natural humanoid, halfling
Level 8 Elite Skirmisher XP 700

HP 174; Bloodied 87Initiative +11
AC 22, Fortitude 18, Reflex 21, Will 19Perception+11
Speed 6
Saving Throws +2; Action Points 1

Traits

Clawfoot Rider

While mounted on a clawfoot, Saidan gains combat advantage against enemies that are not mounted.

Nimble Reaction

Saidan gains a +2 bonus to AC against opportunity attacks.

Standard Actions

(⚔) Short Sword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 3d6 + 6 damage.

Miss: Half damage if Saidan has combat advantage against the target.

Double AttackAt-Will

Effect: Saidan uses short sword twice and can shift up to 3 squares before each attack.

Triggered Actions

Evasive EnemyAt-Will

Trigger: Saidan starts his turn immobilized, restrained, or slowed.

Effect (Free Action): Saidan can make a saving throw against one of the triggering conditions. On a save, the triggering condition ends immediately.

Second ChanceEncounter

Trigger: An enemy hits Saidan with an attack.

Effect (Immediate Interrupt): The triggering enemy rerolls the attack roll and must use the second result.

Skills Diplomacy +12, Insight +11, Intimidate +12, Stealth +14, Streetwise +12, Thievery +14
Str 11 (+4)                Dex 20 (+9)                Wis 15 (+6)
Con 15 (+6)                Int 14 (+6)                Cha 17 (+7)

Alignment Evil        Languages Common
Equipment: sending stone, leather armor , short sword .

Published in Dungeon Magazine 206.