Agent of the Eye
Medium natural humanoid
Level 7 Artillery XP 300
| HP 58; Bloodied 29 | Initiative +5 |
| AC 21, Fortitude 18, Reflex 19, Will 21 | Perception+9 |
| Speed 7 | Darkvision |
Standard Actions
(⚔) Aberrant Touch (psychic) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 2d6 + 8 psychic damage.
(➶) Eye Ray (varies) ✦ At-Will
Effect: The agent uses a random eye ray power determined by rolling a d6. Using an eye ray does not provoke opportunity attacks.
1-2. Fire Ray (fire): Ranged 10 (one creature); +12 vs. Reflex; 2d8 + 6 fire damage.
3-4. Sleep Ray (charm): Ranged 10 (one creature); +12 vs. Will; the target is slowed (save ends). First Failed Saving Throw: The target instead falls unconscious (save ends).
5-6. Disintegrate Ray: Ranged 10 (one creature); +12 vs. Fortitude; 1d10 + 6 damage, and ongoing 5 damage (save ends).
Skills Insight +9, Stealth +10, Streetwise +11
Str 11 (+3) Dex 15 (+5) Wis 13 (+4)
Con 10 (+3) Int 14 (+5) Cha 17 (+6)
Alignment Evil Languages Common, Deep Speech
Published in Dungeon Magazine 206.