Half-Orc Monk
Medium natural humanoid, half-orc
Level 6 Controller XP 250
| HP 68; Bloodied 34 | Initiative +7 |
| AC 20, Fortitude 18, Reflex 19, Will 17 | Perception+5 |
| Speed 7 | Low-light vision |
Traits
Slow Fall
The monk treats any fall as if it was 20 feet shorter and always lands on its feet.
Standard Actions
(⚔) Crippling Strike ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d6 + 6 damage, or 3d6 + 6 if the target is granting combat advantage to the monk, and the target is immobilized until the end of the monk's next turn.
Minor Actions
⚔ Feint ✦ At-Will 1/round
Attack: Melee 1 (one creature); +9 vs. Reflex
Hit: The target grants combat advantage to the monk until the start of the monk's next turn.
Skills Acrobatics +12
Str 16 (+6) Dex 18 (+7) Wis 15 (+5)
Con 12 (+4) Int 11 (+3) Cha 12 (+4)
Alignment Unaligned Languages Common, Giant
Published in Dungeon Magazine 206.